Introducing Area Cracks, Refined UI, and Revamped Elementalist Skills!
Delven » Devlog
Hello fellow delvers,
Welcome to a fresh week and with it, fresh updates! Here's what has changed since our last update:
Features
- We've introduced a new dynamic: Area Cracks. When you explore an adjacent area within the same biome (either by digging or battling a monster), any present cracks will burst open, thereby revealing the area. This can trigger a chain reaction of exploration, adding an extra layer of satisfaction to your journey.
User Interface / Quality of Life
- Interface for assigning workers and choosing a task has been reworked. Our goal here is to create a more intuitive experience for new players.
- The actions interface for workerless areas has been tweaked to make it more understandable and user-friendly.
- We've improved the performance of the warehouse window. If your inventory contains thousands of items, you'll notice this improvement immediately.
Balance
General
- Sand amount received from exploring and monsters has been slightly reduced.
- Exploration cost now increases when digging sideways, up to x5 at horizontal distance 300 and higher.
- The Smelter, Herbalist's Hut, and Blunt Spade have been rebalanced, with adjustments made to their costs and build times.
Monsters
- Monsters damage has been slightly reduced (no change at level 1, -15% at level 200).
- Monsters life and healing power have been slightly reduced (no change at level 1, -10% at level 200). Base life of Evil Tree has been additionally reduced.
- Evil Tree Roots now have a quarter of their previous life, but they are summoned in pairs.
Elementalist
- Introducing a new Keystone skill tree node - "Abyssal Overload". This multiplies Chaos damage but prevents the mercenary from inflicting any other damage types.
- Flame Burst radius has been increased by 25%.
- Snow Wind has been buffed, with increased base damage and decreased Mana cost. Its width has also been increased.
- Arc now does slightly less damage but chains one additional time.
- Ice Arrows now chain one time and use less Mana.
- Plasma Breath damage has been significantly decreased. Its explosion and burning parts now have different sets of tags, making it harder to scale both.
As always, we're eager to hear your feedback on these updates. Happy delving!
Files
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May 29, 2023
Delven
2D mining base builder with deep itemization, skill trees, and auto battles.
Status | In development |
Author | znik |
Genre | Strategy, Role Playing |
Tags | 2D, Clicker, Exploration, Idle, Loot, Monsters, Sandbox, Singleplayer, Turn-based |
More posts
- Major update: Dungeons&WorkersNov 17, 2023
- "Enchanting" update is out!Jul 28, 2023
- Closed Beta and Demo AdjustmentsJun 16, 2023
- "Ready to serve!"May 26, 2023
- Steam page is up!May 19, 2023
- New game name: DelvenMay 12, 2023
- Minor updateApr 28, 2023
- Underground Farm and Battle BackgroundsApr 14, 2023
- Artificial biomes and moreApr 07, 2023
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